A few years ago when I started playing online no-limit hold'em, it was like a roller coaster - and then down again and again. A friend advised me to get my feet wet online games based on Sit n Go tournaments. I had never been to a poker tournament. But at this point I was ready to bring stability and reason to prove anything that might some offer.
So, a little 'deflated but still confident, Ijumped right in and immediately lost my first seven tournaments. Then something strange happened. In my eighth Sit n Go, won first place. Then, three tournaments later there was another first. I have not the foggiest idea what had happened, as I did. But whether I was hooked. In fact, Sit n Go tournaments are the only game I played since. I have never come back to Play Ring.
Instead, asprobably say that I became immersed in what I can learn about these fascinating little game. At first, I thought I could see four or five basic rules which if followed ensure always would, Sit n Go Success. Naive me. It seems there are hundreds of thousands of strategies and tactics. Not to mention all the so-called secrets.
And to really tackle the cause, and even if you learn all the strategies and tactics applyYou can still lose. The game is not pure science. There is also an art form in which creativity can take any formula that has the same value. Then there is the question of happiness. You can win a tournament, often without a greater share of happiness than your opponent.
Nevertheless, I continued to watch and we hope that the series of rules or code so that would explain everything to discover. Cracking the code Sit n Go - which has always been my ambition, my desire. AUnlock The Da Vinci Code, if you will, of n Go Poker would be a dream to sit.
Well, I'm not sure whether or not I can finally broke the code. But now I know that is hidden.
Indeed, it seems only a few ground rules to become something. Unfortunately, these rules be extremely difficult to implement. It can not guarantee absolute success, either. But in the long runabsolutely not separate the big winners of marginal winners and losers.
In other words, the few rules that are the Sit n Go codes rather than business Best Practices. Monitoring and perhaps thrive. Or, finally breaking and flounder.
They have been studying the game stats (statistics) a large group of single table Sit n Go Winners (core group) discovered. Then, for the monitoring, through the juxtaposition of these collectiveWinner statistics with the statistics of players lose. Just to play the right way was clear.
In other words, players in the game code is hidden statistics of winning Sit n Go
However did not stop with the group, but continue to check my results against the statistics of the other winners. My conclusions have always been supported and confirmed. Consequently, there is no doubt in my mind that if a playermimic the statistics of the winner to be shown later, could also become winners. It 's almost as easy.
However, it is difficult. To unlearn the bad habits and good learning is therefore a very difficult task. And one that can last very long. However, if you try to get better, you now have in this article some of the most important rules of Sit n Go of success. And, you know where to go if youready to discover the rest of the code.
The winners may be presented in a common statistical spectrum. Workcamps well, because there will be more individual skills and preferences. So, enough to leave some length of personal individuality, or the government of Best Practices.
Although each member of the core group were consistent and big winners, all bets noreaches a prescribed victory. I propose that everyone, including winners, have their young, playing well hidden defects, weaknesses or personal preferences. And, also suggesting that strive for perfection, need not be a winner.
But first there are eleven major agreements for the statistics to keep in mind the strategy and methodology:
The first are general strategies and statistics.
Statistics, Collected during a single table turbo sit n go-full (style game exclusive), resulting from incomplete documentation with the enemy, styles may play in a variety of tournament. Should be so, neither the strategies nor the stat last thought to be specific to each style and level of Sit n Go, but rather as a general.
The strategies are implicit in most instances sufficient overlap in different styles> Tournament, just like the last state. But it is important to note that the style and level of any Sit n Go calls into a single set of adjustment, the overall strategies require a degree of variation des
Once you understand and practice should be adjustments to the general rules of specific games can be relatively simple. When, in fact, are not very different from that opponent-specific customizations that youalready practically any type of playing poker.
According Individuality prevail.
As already mentioned, the analysis of many successful players, none has risen to the level of perfect statistics, but they all generally within the ranges. To suggest two things:
First. That nobody is perfect, an individual could stand some improvement almost perfect. E
Secondly, the factor of individuality is certainly there. That is, if youhave relatively good statistical data to begin to win you can build your own playing style.
This is because all the other opponents may face either a winner or not, has its own style, their own brand or with a combination of strengths and weaknesses. Put another way, when there were two perfect players to exist, and looked out, which would win? not in theory. But two main players there are not perfectone.
Moreover, there can be no two players alike, even though both are equally profitable. Since the discrepancy is probably among the large number of strengths and weaknesses yield an advantage for either. This means that the question of individuality rather different, with a number of successful strategies to prevail by a form and in every encounter, he could not.
So if you're a beginner just a difficult time, notto lose hope. Even the best players with the biggest gains have weaknesses that can be used. And with the help of numerous playing aids available, you can immediately begin to focus their needs, their strengths, and most of all an improvement in your game.
Dozens of third Stats.
The statistics of players, we will consider some of the dozens of available statistics. Since we rely on my opinion, to determine which statisticsMore importantly, it is a bit 'of personal prejudice. So you'll probably find that the statistics on aggression pre-flop, flop to concentrate aggressive and tend to play all-in. For a number of reasons, these are the most important statistics for Sit and Go game.
A full examination of all statistics are beyond the scope of this article is already long. Such a comprehensive approach would require several articles, perhaps a book. Suffice to say, allthat if some of these master vital statistics that are on track for a consistent winner.
Fourth Article distortions.
Okay, I'll be the first to admit - there are no prejudices dispelled in this study. The core sample size might be greater. The statistics are not only a kind and degree of Sit n Go areas are not algorithmically prescribed. And, were the names of personal meaningSelection, as well as interpretations of the strategies. But I hope that when you see the finished product below, be willing to forgive their crimes as minors.
Fifth Core Group sample size.
While the core sample of the study group might be greater if the comparison with the other winners are random, and lose, unlike players, the total number are under investigation, hundreds of players. In fact, it is aongoing process - every time he participates in a tournament.
But pursuing the hands of the basic group is quite large - in the tens-of thousands. Thus, among the large number of studies (hands) can be pursued, the comparison group (random winners), and the control group (loser) These statistics should be very reliable.
Construction of the sixth rank.
Since the data were collected for the central group, the distribution range stat game would become apparent. Asin each distribution, there were a couple of statistics at the extremes of the scale. But most of the data would cluster central region. Areas presented here represent my attempt rather unscientific to sift down to the smallest cluster with the most data.
This means that areas are the product of my personal interpretation of the data. Also meant that the statistics that fall just outside the prescribedArea could also be an effective strategy. But a state with a large deviation from the spectrum probably represents a strategy unsuccessful, or weakness.
Seventh Strategy and connection statistics.
In terms of statistics, statistics to measure the effectiveness of your strategy. Statistics and therefore reflect only describe the strategy. Therefore, if you understand the basic meaning of statistics, then understand the strategystatistical products. So, as enough studies (tracked vehicles) hand, if the statistics are bad, so is your strategy, and if your strategy is bad, so that the statistics are. Consequently, the statistics are proof of the pudding so to speak.
So what is the connection between strategy and statistics? The two are interdependent, connected and provide continuous feedback. Your game plan in the statistics are considered. If you compare the statistics of best players,You can identify your weaknesses. When adjustments in your game as you try to change your stats will be better to reinforce the strategy. In order to improve statistics, changes in strategy. At one point, based on feedback provided by your statistics, you will have learned a new and better strategy.
8th Source of statistical data.
Now a word about the source of player statistics - online poker tracking software. Great softwareEqualizer - Insights provides the leader in improving, bringing hope and remove fear. Of course, is the element of luck, built in Hold'em game, including an equalizer. But, happiness is only to help in the short term. To win in the long term, only the improvement of your game will help, and the software can speed up the improvement process.
Well, if you're wondering how you could ever find the software to all these statistics to know, just do a search online for 'pokermonitoring software. "You will note that there are a lot of services available to you to start monitoring and analyzing not only the statistics of your opponents, but also your own statistics. But a word of caution: Poker Rooms software specifically prohibit Make certain that you understand the regulations before investing.
Stat ninth categories.
There are essentially two categories of statistics - to identify those results, and those who identifyActions. Result statistics generally reflect the level of success of a player. The action is something specific stats that she is studying the strategies of an opponent, tactics, habits, inclinations, to identify strengths and weaknesses. In other words, actions lead to results and outcomes to measure the effectiveness of the measures.
Hands 10th Track sample size.
As with any statistical survey, the largest sample,reliable results. Thus, if the review of the statistics of the opponent, stronger hands (sample size), the more likely that the statistics of the strategy and reflect the style of play. may have resulted in few hands yield statistics, for instance, which have been distorted by luck, learning curve, illness or any number of factors.
Many of those with the analysis Player Stats believe that the threshold of reliability about a thousand hands is reachedpursued. The members of the group under study, at least every two-thousand hands were drawn, and usually many more. However, you can get a decent style bed by an opponent (or fluency required) monitored with just a hundred hands.
11 Stat values may vary.
The methodology for calculating state might differ from one brand to another monitoring software. Could be some significant differences betweenThe values of similar statistics in the future. It 'also possible that some software brands offer some, but not when all the calculations stat in this article.
What they mean all the schemes mentioned above?
If I had the opportunity to have gained experience in a different kind of sit and go, the more data a computer program used to analyze data and used a council of his advisers, the areas and their interpretations may have been different. Not better, justdifferent and perhaps more specific.
Even though my conclusions have been improving, are still healthy. Because, at least in a very important test, I worked well.
The Sit n Go Code: (Stat - Range - Category - Strategy)
Win First-Dollar Showdown - W $ SD. Range - 53% to 56%. Category - results.
This status is generally known.Obviously, if we win the most cards should be a winning player. And this is the case with the band. Your win rate range is well over 50%. But, as we shall see, it takes more to win the majority in a showdown of your Sit n Go winner. While this has been widespread interest which is not important, a Sit n Go player.
According to Pre-flop-win showdown all in U.S. dollars - (PF-Allin) W $ SD. Range - 50% -55%.Category - results.
This is a stat that really should be the role-flop in a Sit n Go player, as an incentive to pre-is a frequent event in the tournament. And later in the tournament, all-in calls. If you do not win it all-in showdowns, then eliminated. If desired, before money can be eliminated, then it is not matter which could be collected by a high W $ SD proposition thatPoint.
See the difference now among the least important stat W $ SD, and won the major all-in Showdown?
Voluntarily third place in dollar pot pre-flop - VP $ IP. Range - 9% to 14%. Category - Actions.
This is perhaps the most important action stats, because that is to say more. With that one stat, you can size up an opponent's style of play very quickly. You can determine howLooseness or tightness. Consequently, with this stat, you can estimate the selection of starting hands of an opponent.
In general, the core group of players a team very closely. They are not rock, but close to reality. In general, for example, will not see them limping, completing his small blind, or get a raise or re-raise. Generally less than 19% is considered tight, and more than 25% relaxed. In this light, as you can see, they fall somewhere betweenreal short and ultra-tight.
Fourth Pre-Flop Raise - PF-Raise. Range - 7% to 8%. Category - Actions.
Some say 6% of median income, the point between a player who gets too much or too little. In the case of the basic group, tend to pre-flop a bit 'more than most to raise, but not too much. May be attributed to this intelligent, selective aggression. Be sure and use the few chances to steal a jar more than others. Miss To not increase much, and therefore suspect. Raise a normal amount, sufficient to hold more than adversaries on the defensive.
Fifth Pre-flop Raise Win-Dollar Showdown - (PF-Raise) W $ SD. Range - 53% to 56%. Category - results.
Since this stat shows when the core raised pre-flop, are often willing to showdown, where it is going to win often. This would be an indication of skill areTargeting an opponent's weak starting hand selection and post-flop play.
Sixth Pre-flop call a raise preflop cold - PF-ColdCall. Range - 2% to 5%. Category - Actions.
When it comes to cold calling (no previous money in the pot) is a preflop raise is the basic strategy of the group is pretty simple - do not. And this is true Sit n Go player.
In short, there is simply not enough to cover the chips in a sit and go nounsafe acts. And most of the time when an opponent raises, will certainly not be to your advantage. So, by default, faced with a difficult decision, and to avoid more difficult decisions, make the safest decision to replicate itself.
Combined the seventh post-flop flops any aggression - (FL-See) aggr Range - 2.5% to 3.5%. Category - Actions.
This statute is a composite of three post-flop aggression stats - bettingand raises the flop, turn and river. Here's the stat for the discovery of an opponent post-flop aggression tendencies. Some believe that playing 2% of the midpoint between passive and aggressive.
As you can see, not to show the core, as fear or shyness. Again, as a result of good position, starting hand selection and targeting opponents of the main group is convinced that aggression usually winMeeting.
See 8th showdown flop See - (FL-See) SD Lake. Range - 40% to 50%. Category - Actions.
Playing to the ring, some with a favorite series required about 20% to 25%. A series of 40% to 50% would be like losing a game of deadly ring. This will contribute to this stat on the difference between strategic show-table full ring and play full-table Sit n Go
The explanation lies in the core area VP $ IP was found - there isnucleus is very tight / aggressive player. If you enter a pot, have their difficult working conditions - for example, has a participation prize satisfied -. And so are often willing to go into battle with his hand. They are also stubborn to a point, but above all have confidence in their decision.
Ninth Flop Aggression - FL-aggr. Range - 3% to 4%. Category - Actions.
This status can be thought of as the continuation bet,(C-bet) stat. Although this was not right. But it contains, and thus gives a reference to c-bet frequency.
Given that some consider to be 2% in the mid-point, one can easily deduce that the core group are frequent c-bettors. Moreover, since c does best bets if the last act, you have proved that the core group tends to enter the pot from late position.
10th Flop Bet-Dollar Win Showdown - (FL-Bet)W $ SD. Range - 55% to 65%. Category - results.
This statute could be something as proof of the pudding should be considered - that the core of the pre-flop and flop working very successfully.
11 Steal Blind experiment. Range - 24% to 27%. Category - Actions.
In a Sit n Go, survival, and victory often depends on the success is often steal the blinds. If you do nottry to be, you die. Some think his 20% of the midpoint. As you can see, the core group certainly includes the importance of finding measures.
As you can see, we could write a book on the subject of strategy and statistics. There are literally infinite variables tournament that could be taken into account, and each has its own set of successful strategies and statistics. But despite this article provides only a relatively thin layer ofWays, still makes a pretty picture, but not limited to, an all-round victory Sit n Go player.
Whatever your style of play - tight-aggressive, loose-aggressive, small ball, long ball - until the key is correct, and is exercised in court decision making, will be a winner long term. This will be the case, although opponents, the winners play their individual styles very well coordinated.
I wouldthe risk that the enormous diversity and complexity of winning styles of the major reasons for the worldwide popularity of poker Sit n Go Holdem. Because you always meet some enemies, whose strengths your weaknesses and their weaknesses are exploited by using your strengths.
The next battle and then goes around around and around - never lose their interest or challenge.
The Bottom Line:
If you need to improve (and whonot), can result stat areas on your improvement. is known, however, and do not be discouraged when you try to improve your game usually gets worse before they get better. In fact, there is the first obstacle of learning, and then successfully apply new ways to play - also known as the learning curve.
Then it seems that with every shot in your game, you will create the wrong settings, or suspendnew weakness in other parts of the game. So your game is often suffer a period of adaptation and adjustment. It may take some time to complete to prepare any necessary adjustments to bring your game, in accordance with the objective, a new and improved game play.
The improvement process can be long and daunting. As the song says, just keep your dream.
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